Sound Design Showcase - Game Moments and DestructionSound Design Showcase - Enemies and CreaturesSound Design Showcase - WeaponsSound Design Showcase - Dynamic Ambient AudioSound Design Showcase - Foley
For Those who haven't seen yet, below is the trailer for Gears of War 4. Audio work done by Source Sound.
Nightmare Reborn trailerFULL CAMPAIGN Walkthrough - SPOILERS EVERYWHERE!Crazy Theories about an Easter Egg Me and Aaron Holland created - I will not reveal the secretBack to 2015 - The E3 reveal for Gears of War 4
DescriptionIt has been an honor to be part of the Sound Design team for the xBox One + xBox One X Remaster + PC Game - Gears of War 4, from Pre-Production to DLC Post Launch.
In this post, I present a showcase demonstrating a few of the many sound design areas I was responsible for while working on Gears of War 4, including:
- Weapons
- Dynamic Ambience
- Foley
- Creature and Enemies Vocalization
- Game Moments Sound Design
- Recording and Editing
- Implementing in UE4 using Wwise
- DLC Support + New Unique Assets
TechnologyProTools, Unreal Engine 4, Wwise, Field Recording