Dolmen: Game Walkthrough with no commentary

ProjectDolmen - 2022

ClientMassive Work Studio

DescriptionOn this sci-fi horror shooter RPG game from Brazil, I worked as an audio consultant providing meaningfull feedback and comments on improving the audio experience by analyzing their assets, gameplay, and implementation. I provided multiple analysis on video, text documents and video calls.

TechnologyPro Tools, Unreal Engine, Wwise

Launch Project